ARCHITECTURAL DESIGN WITH SKETCHUP PDF
PDF | Architectural Design with SketchUp, Second Edition, is the leading guide to this incredibly useful tool for architects, interior designers. PDF | How to get spectacular results with the 3D-modeling app Architectural Design with SketchUp provides the knowledge needed to. Architectural Design with SketchUp is a clearly written, well-illustrated and comprehensive one-stop guide for SketchUp learning. It includes.
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Go beyond the basics: making SketchUp work for you Architectural Design with SketchUp, Second Edition, is the leading guide to this incredibly useful tool for. Architectural Design with SketchUp, Second Edition, is the leading guide to this incredibly useful tool for architects, interior designers, construction professionals, . It's been two years since we first reviewed Architectural Design with SketchUp. Since then, Alex Schreyer (the book's author) has spoken at 3D.
When an edge is drawn that intersects or overlaps an existing edge, the existing edge will be broken into two pieces Figure 4. There are several inferences available in SketchUp, some are shown in Figure 4. Leveraging SketchUp The five core concepts combine to make SketchUp a fast, fun, and unique 3D modeling program, but using it is not necessarily easy. You can also access it by clicking on the Help dropdown menu and choosing Welcome to SketchUp. From there, you can access learning resources, license information, and most important for now your default template.
Chapter 4: SketchUp Basics 53 Figure 4. Push down on the scroll-wheel button to orbit, hold down the Shift key with the scroll-wheel button to pan, and roll the scrollwheel to zoom Figure 4. The most frequently used Navigation tools are readily available on your three-button scroll-wheel mouse. Your cursor is the focal point of all navigation. Position it on the object you want to zoom in on, pan by, or orbit around so you will have more navigational control.
For any operation, you should always first determine the view that will make it easiest to perform the task. Also, be sure to utilize your large LCD monitor and really zoom in on the area you are working on. Measurements The Measurements dialog in SketchUp gives you complete control over any tool. Keep in mind that the Measurements dialog is always ready for your input. You never need to click in the Measurements dialog to enter a precise dimension or value; you just need to start typing.
By default, the Measurements toolbar is docked at the bottom-right corner of the SketchUp interface. The screen captures used in this chapter show a floating Measurements toolbar. Chapter 4: SketchUp Basics 55 Figure 4. Creating Geometry The most frequently used tools for creating geometry in SketchUp can be categorized into two groups: the Drawing tools and the Modification tools.
To get started with any model, you must first create the geometry using the Drawing tools the Line tool, Rectangle tool, Circle tool, Arc tool, Polygon tool, and Freehand tool. Throughout the modeling process, you will likely go back and forth between these toolsets Figure 4. Use the Drawing tools to create simple 2D geometry and make additional edges to break surfaces to set up operations for the Modification tools.
Use the Drawing tools to make additional edges and break surfaces to set up operations for the Modification tools. A Surface Drawing tool creates a closed loop of coplanar edges, including a surface, in a specified shape. An Edge Drawing tool creates straight and curved edges no surface. These tools provide infinite combinations to complete additive and subtractive modeling operations Figure 4. All of these tools create a closed loop of coplanar edges and a surface.
It is best to start building a model using these tools Figure 4. Click once to start, move your cursor to suggest a direction, then click again to finish. Keep in mind that you can enter precise dimensions during the command or after the command, until another command is started.
The same is true for most SketchUp tools. The click-and-drag method will get you into trouble because it is easy to accidentally perform small unnoticeable commands with many of the tools.
Typically, you should click once to start, move your cursor, click again to finish, and then enter a precise dimension. Chapter 4: SketchUp Basics 57 Rectangle Tool The Rectangle tool is a very effective tool for creating surfaces, and it certainly is one of the most frequently used tools in SketchUp.
One of its great features is that the geometry it creates is always aligned with the axes. This means that you can create four edges and a surface, all squared up, with just two clicks Figure 4. Activate the Rectangle tool and click once to start. Move your cursor to suggest a direction and click again to finish.
At this point, you can enter precise dimensions such as ,, then press Enter.
TIP You can override the alignment with axes by starting a rectangle on an off-axis edge. The Rectangle tool will align new geometry with the edge on which it is started.
All circles are represented by a series of connected edges. The more sides a circle has, the smoother it looks Figure 4. Keep in mind that when you extrude a circle into a 3D form, every edge will become a surface with three additional edges. As a result, the more edges you have, 58 The SketchUp Workflow for Architecture the more 3D surfaces you create, and ultimately the slower your model will perform, which can be problematic.
At what point are more segments unnoticeable? Be aware of what you are modeling and how many sides you will need to achieve the quality you want. If you are creating a close-up rendering of a column, it would be appropriate to increase the number of sides before you create the circle base of the column.
If you are rendering several columns for a building off in the distance, you could decrease the number of sides used to create the circle bases of the columns. There are times when a drastically lower number of sides is not noticeable. When you activate the Circle tool, you can change the default number of sides used to represent a circle Figure 4.
Activate the Circle tool, then immediately type 48 and press Enter to change the default number of sides on a circle to 48 sides. Click once to define the center point of the circle. Move your cursor away from the center point on axis, click again to finish. At this point, you can enter a precise radius such as , then press Enter. The Polygon tool works the same way the Circle tool does.
These tools only create edges, not surfaces. You can use the Edge Drawing tools to make small additive and subtractive adjustments to existing surfaces. Although it has many uses, surprisingly, using it is not the most effective way to create geometry. The Line tool is best used to make small adjustments and modifications.
To lock an axis, first find the axis and then hold down the Shift key to lock it. Finish the operation by clicking on a point to define the distance, and then release the Shift key. You can also lock an axis Figure 4. The Right arrow key Edge Drawing tools locks the red axis, the Left arrow key locks the green axis, and the Up and Down arrow keys lock the blue axis.
You can do this by using the inference engine to snap to a point, edge, or surface. Also, you can enter precise dimensions into the Measurements dialog. The Line tool can also be used to heal surfaces Figure 4. Right-click on an edge of a surface and choose Erase. When you erase an edge, you break the closed loop of coplanar edges and, in turn, lose the surface.
Redraw the line from point to point and you will have the edge and surface back. Chapter 4: SketchUp Basics 61 Figure 4. Now, right-click on the surface and choose Erase to delete only the surface.
Use the Line tool to retrace any edge around the closed loop of coplanar edges. The surface is now healed Figure 4.
Keep in mind that because geometry does not stack in SketchUp, there is only one edge remaining where you traced the edge. Arc Tool Use the Arc Tool to create precise curves. Click once to define the starting point of the arc. Click again to define the endpoint of the arc, or enter a precise dimension into the measurements dialog.
Click once more to define the bulge Figure 4. Using the Measurements dialog, you can also enter a specific distance for the bulge. You can use it to draw loose, sketchy lines.
Click and drag to draw a line. Release on the starting point to finish and create a surface. The Modification tools can quickly transform 2D geometry into 3D objects and quickly create complex geometry by scaling, stretching, moving, and copying.
Of all the tools you need to master, this one is by far the most underestimated and the most important. You will use the Select tool before you use most of the other SketchUp tools. Typically, you will default back to the Select tool after issuing a command. All modification operations are complemented by the Select tool.
It is best to preselect an entity before you use the Modification tools. Some of the Modification tools have a hot spot that auto-selects entities, but you will find that you can obtain complete control by first preselecting an entity with the Select tool. Click once on an edge or surface to select it. Double-click on a surface to select the surface as well as the bounding edges. Triple-click on a surface to select all of the connected geometry Figure 4.
Chapter 4: SketchUp Basics 65 To perform a window selection, click and drag from left to right over the entities you want to select Figure 4.
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Only the entities that are completely in the selection window will be selected. A window selection is represented by a solid selection window. To perform a crossing selection, click and drag right to left over the entities you want to select. A crossing selection will select the entities that are completely within the selection window as well as any entity that the selection window touches.
[PDF Download] Architectural Design with SketchUp: 3D Modeling Extensions BIM Rendering Making
A crossing selection is represented by a dashed selection window. Hold down the Ctrl key Option on Mac while you are using the Select tool to add entities to the selection.
Hold down the Ctrl Option on Mac and Shift keys while you are using the Select tool to remove entities from the selection.
You can deselect all of the entities in a model by clicking on the Edit drop-down menu and choosing Deselect All, or by right-clicking on the model background. To see additional selection options, right-click on an edge or surface Figure 4. These unique selection options can help you make complex selections faster.
If you find yourself tediously picking through a model, keep in mind that there is always a fast and easy way to make the selection you need. Use a combination of all of the selection techniques to select only what you need in the most effective manner. Approach the selection process just as you do the modeling process; the process can be additive or subtractive. Perhaps using a combination of the two techniques would be the most effective. Every selection is different, so be sure to keep your approach flexible.
You can move points, edges, and surfaces using the Move tool. Moving each of these entities has a different effect on the entity, as well as the adjacent, connected entities Figure 4. Detailed, practical, step-by-step exercises will guide you every step of the way, from exporting your SketchUp model into a presentation, to working with scenes, layers and styles to control what appears in each viewport.
You'll learn how to create templates and title blocks, how to clip objects both in SketchUp and LayOut , create text and "smart" labels, add hatches and patterns, work with scrapbooks, and how to create streamlined standard presentations and working drawings. In addition to numerous illustrated, hands-on exercises, there are also over 50 independent projects to be used as classwork or homework assignments.
SketchUp For Dummies Aidan Chopra, Rebecca Huehls Whether you've dabbled in drawing in 3D or are interested in learning the basics of design, SketchUp For Dummies makes it fast and easy to learn the ropes of a powerful, user-friendly tool to bring your design ideas to life.
From creating a basic 3D model to showing off your work via 3D print or animation, this all-access guide pulls back the curtain on using SketchUp to do anything from redesigning your house to mocking up the next great invention. Covers the basics of creating 3D models before showing how to create space plans, model furniture, cabinetry, and accessories, experiment with colors and materials, incorporate manufacturers' models into project plans, and create final presentations and animated walk-throughs for clients.
Includes downloadable sample models and a tutorial video, sample questions and activities for instructors and additional online resources for students and self-learners. It is designed to teach the basics of 3D modeling by working through a typical kitchen project. After making a model of the room readers learn how to create models of cabinets, counters and appliances and how to make use of the resources in the SketchUp 3D Warehouse.
Later chapters discuss rendering a complete model, generating images and standard drawings and the use of LayOut with SketchUp Pro. All the described procedures are illustrated.
At the end of each chapter there is a summary of the main topics addressed and exercises to be downloaded from this site.
Matt shows his 5-point method for preparing models for layout, and goes on to showcase real-world examples and advanced techniques. The SketchUp Workflow for Architecture Michael Brightman From preliminary schematics to construction documentation and everything in between, the book sketches out a workflow that is flexible enough to use from start to finish.
You'll discover helpful techniques, smart tips, and best practices that will make your design process easier, as well as helping you easily export your models into BIM programs.Even if you never intend to write a line of code, this primer to Alex's custom built ruby script editor is an interesting window into the guts of SketchUp and coding in general.
Not only does Alex list them; he also provides a good, brief description of what each is for. Designing Kitchens with SketchUp. You'll learn how to create templates and title blocks, how to clip objects both in SketchUp and LayOut , create text and "smart" labels, add hatches and patterns, work with scrapbooks, and how to create streamlined standard presentations and working drawings.
Model something once: use it a bunch of times in different ways.